Tennis ball Roland Garros Low-poly 3D model

This is a 3D low poly model ,it was designed to provide a high definition in a low poly. Standard low-poly mesh with specific poly count. High detailed and realistic model.

Color ,bump and specular map included. 4096x4096 Clean and dirty maps.

The model is completely ready for use visualization in maya. For low poly model simply press “1” and for the high resolution press “3”. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth

In the low poly: Poly count : 2816 Vertex count : 2818

In the high poly: Poly count : 45056 Vertex count : 45058

Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality The files are Max, obj, fbx, mb ,c4d and 3DS.

In formats c4d, 3ds, max, obj and fbx model exported to standard materials (textures), not contain mental ray shaders. files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) original file format - maya

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    Tennis ball Roland Garros
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    Editorial License
    The product can only be used in an editorial manner (educational, non-commercializable<br/> personal project, in newsworthy and of public interest events) and may not be used for any<br/> commercial, promotional, or merchandising purposes.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
    Response 92% in 0.8h
    3D Modeling
    Low-poly Modeling
    Lighting
    Rendering
    Rigging
    UV mapping
    Texturing
    Shaders
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    3D model formats
    • 3D Studio (.3ds) (2 files)-
    • Autodesk FBX (.fbx) (2 files)-
    • Cinema 4D (.c4d) (2 files)-
    • OBJ (.obj, .mtl) (4 files)-
    • Autodesk 3ds Max (.max) (2 files)-
    • Autodesk Maya (.ma, .mb) (2 files)-
    • Stereolithography (.stl) -
    3D model details
    • Publish date2014-12-05
    • Model ID#94816
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 2,816
    • Vertices 2,818
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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