3D Model of a Skateboard -The main file contains three skateboards, which are the same mesh but with different textures, while the elements of the skateboard are separated objects. -This allows changing the textures of the skateboard simply by replacing the wheels or the deck by other meshes instead having to map a different texture. -Textures are included in the .blend file, don't need to download external files. -In the .blend file wheels are parented to an empty group to perform the rotation movement. Trucks and wheels retain the Subsurf Modifier without applying it, allowing to choose the meshes' resolution. -The .3ds file keeps textures and UV mapping in the right place. -Deck textures: 2048x2048px Wheels textures: 1024x1024px **Environment not included**