Game ready sleeping beg. Its a little shabby and dirt. The model topology consists mainly of edge loops to easily reduce the number of polygons.
Real world scale. The character's height is about 185cm. Character is not included.
PBR textures 4096*4096 TGA: Color (woodland and blue), normal OpenGL, normal direct X, combined ARM (red channel - AO, Green-roughness, Blue- metalness). Rendered in Marmoset.
Hope You like It!