DESCRIPTION

High-poly, ultra-realistic racing helmet model in Kimi Raikkonen 2017 style.

If you open the native *.max file -, versions with lower/higher polycount can be generated easily by increasing/decreasing subdivision level. TurboSmooth Level 1 or 2 (based on the size and the original polycount of the object) is applied by default for the *.obj, and *.fbx versions.

The scene contains 50 objects. (Most of them grouped.)

Mesh Totals (without subdivision):

Polygons: 10194Vertices: 9818

Real-word scale (with HANS):

Length:45,8cmWidth: 45,5cmHeight:41cm

Texture resolution

helmet_diffuse.tga - 4096x4096 | Diffuse map (Helmet)helmet_bump.tga - 4096x4096 | Bump map (Helmet)helmet_opacity.tga - 4096x4096 | Opacity map (Helmet and Visor)hans_diffuse.tga - 2048x2048 | Diffuse map (HANS)

Every object of the helmet is mapped and textured. The textures are in high-resolution, so it's perfect for extreme close-ups. The textures are in TGA 24bit format.

The rendering scene and settings I used are NOT included, the 3D objects come with standard 3DSMax materials attached to them. However the *.obj file is Keyshot-ready so you can make realistic renders quickly.

The helmet texture is included in PSD format as well so you are able to modify the design or create layer masks for rendering easily. The PSD template contains additional branding and logos for a more realistic look.

It's also possible to create custom designs with the help of the PSD template. (However if you are a helmet designer, I suggest you to look for 'Bell HP7 Style Racing Helmet' in my products because it will probably fit your needs much more.)

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cenksns
cenksnsCommunity member
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Nice details.
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Kimi Raikkonen 2017 style Racing helmet 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 11.5 MB
FBX
Autodesk FBX<br />File Size: 3.78 MB
OTHER
Other | 3 files<br />File Size: 13.5 MB
MAX
Autodesk 3ds Max<br />Version: 2012 - Renderer: Default (Scanline)<br />File Size: 3.95 MB
TEXTURES
Textures<br />Version: PSD Templates<br />File Size: 21 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
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Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
10194 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 9818 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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