DESCRIPTION

Football Boots

These high-quality, low-poly** Football Boots** are designed with exceptional attention to detail, delivering realistic athletic footwear for your rendering, game, and animation projects. Featuring full PBR texturing at 4K resolution, this model is built for close-up renders and real-time use — capturing every stitch, panel, and cleat with precision.

Features

  • High-quality low-poly mesh — optimised for games & real-time engines
  • Full PBR texture set at 4096x4096 resolution
  • Clean quad topology — no N-gons, no faceted geometry
  • Fully UV unwrapped — non-overlapping, zero stretching
  • Real-world scale and proportions
  • All materials clearly named and assigned
  • 5 file formats included — universal compatibility
  • STL included — 3D print compatible
  • Verified by CGTrader — passed full technical & visual quality checks
  • No plugins required — open and render immediately

Technical Specifications

  • Polygons - 6,056
  • Vertices - 6,266
  • Geometry - Quads (No N-gons)
  • Textures - PBR
  • Texture Maps - Albedo, Normal, Roughness, Metallic, AO
  • Texture Size - 4096 x 4096 (4K)
  • Texture Format - PNG
  • Materials - PBR (Cycles)
  • Rigged - No
  • Animated - No
  • UV Unwrapped - Non-overlapping
  • Real-world Scale - Yes
  • Renderer - Blender Cycles 3.6
  • Plugins Required - None

Included File Formats

  • .BLEND — Native Blender 3.6 file (textured, render-ready)
  • .FBX — Unity, Unreal Engine, Maya, 3ds Max compatible
  • .OBJ + .MTL — Universal compatibility
  • .GLB / .GLTF — Web, VR & AR ready
  • Textures Folder — Full PBR map set at 4K resolution (PNG)

Use Cases

  • Game development (Unity / Unreal Engine ready)
  • Sports game assets & FIFA-style simulations
  • Product visualisation & commercial rendering
  • Advertising & brand campaigns
  • VR / AR sports applications
  • Animation & film/VFX background props

Render Info

  • Previews rendered in Blender 3.6 — Cycles engine.
  • Lighting and HDRI not included. What you see is what you get.
  • CGTrader Verified — passed full technical and visual quality checks.

Closing

  • All files are tested and verified before upload.
  • If you need a custom format, colour variation, or have any questions,
  • feel free to message me — I'm happy to help!
  • Enjoying the model? A quick review helps more than you know.

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CGT STANDARD
This model passed automated CGT Standard checks and meets professional, PBR ready standards.

Football Boots Low-poly 3D model

Royalty Free License
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Native file format
BLEND
Size: 33.5 MB
Renderer: Cycles | 3.6.14
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 289 KB
FBX
Autodesk FBX | 2 files<br />File Size: 22.2 MB
GLTF
glTF<br />File Size: 23.7 MB
STL
Stereolithography<br />File Size: 264 KB
PNG
PNG<br />File Size: 33.1 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
6056 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 6266 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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