FC Tokyo Crest

FC Tokyo Crest 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

FC Tokyo Crest

Made with 3DS Max and 3DCoat. The promo pictures above is rendered with Mental Ray using Daylight System. Other render engines might give other results.

One object with no modifiers attached. No 3rd. Party plugins is used.

Scanline Standard material is used, with texture map for Diffuse Color and Bump Map.

More football crest to come...

Item rating
0 0
FC Tokyo Crest
$10.00
 
Editorial No Ai License 
FC Tokyo Crest
$10.00
 
Editorial No Ai License 
Response 96% in 0.7h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Post Production
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2016 (.max)2.65 MBVersion: 2016Renderer: Default (Scanline) 2016
Exchange
  • 3D Coat 4.8.03 (.3b)86.9 MB
  • 3D Studio (.3ds)858 KB
  • Blender 2.78 (.blend)2.2 MBVersion: 2.78Renderer: Default 2.78
  • OBJ (.obj, .mtl) (2 files)6.7 MB
  • Autodesk FBX (.fbx)532 KB
  • Textures 5.19 MB

3D Model details

  • Publish date2018-09-21
  • Model ID#998830
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 10,352
  • Vertices 11,111
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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