FC Tokyo Crest 3D model

FC Tokyo Crest

Made with 3DS Max and 3DCoat. The promo pictures above is rendered with Mental Ray using Daylight System. Other render engines might give other results.

One object with no modifiers attached. No 3rd. Party plugins is used.

Scanline Standard material is used, with texture map for Diffuse Color and Bump Map.

More football crest to come...

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    FC Tokyo Crest
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    Royalty Free License
    Products under Royalty Free License can be used without liability to pay any license fees for<br/> multiple lifelong uses, or sales volume of final product after being paid for once. The product<br/> may not be sold, given, or assigned to another person or entity in the form it is downloaded from the site.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
    Response 90% in 1.2h
    3D Modeling
    Low-poly Modeling
    Rendering
    UV mapping
    Texturing
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    3D model formats
    Native
    • Autodesk 3ds Max 2016 (.max)2.65 MBVersion: 2016Renderer: Default (Scanline) 2016
    Exchange
    • 3D Coat 4.8.03 (.3b)86.9 MB
    • 3D Studio (.3ds)858 KB
    • Blender 2.78 (.blend)2.2 MBVersion: 2.78Renderer: Default 2.78
    • OBJ (.obj, .mtl) (2 files)-
    • Autodesk FBX (.fbx)532 KB
    • Textures 5.19 MB
    • Other 5.19 MB
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-09-21
    • Model ID#998830
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 10,352
    • Vertices 11,111
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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