Here you can see a 3D model of an UFO Flying Saucer.
Modeling of this 3D model began with adding a regular Circle mesh to the scene and extruding the edges corresponding the blueprint.Then was added the texture of the metal, glass (windows) and lamps (using the Emission modifier).After that, the metal texture was baked into 5 different maps (Diffuse, Normal, Roughness, Metalic and Displacement).
You can get this model in 5 formats:-blend (Native)-fbx-dae-obj-mtl
NOTE: The COLOR and LIGHT INTENSITY of the lamps WAS NOT BAKED and can be changed in the native format according to your desire and preference.
Also, by default, the** BUMP** level of the model is currently set to 1. You can increase this value as desired.
At your dicretion, POLYGONS can be REDUCED to 2 times by using the “DECIMATE GEOMETRY” without significant changes!!!__At the top, you can also watch the video and see how this 3D model will look like in a full scene and good lighting!!