DESCRIPTION

This model contains NO UVS. It instead utilizes triplanar procedural textures for shading of some objects. The blender scene has all textures used packed into the .Blend file. The beta cloth material is UVed and has fabric detail mapped onto it. Lighting as in the render preview is included. Geometry is mostly made using clean subdiv. Cloth element simulated in Marvelous Designer. You can use this asset for concept art or film work.

Formats: FBX, Blender, 3ds maxAnimated : NoRigged : NoVR / AR / Low-poly : NoPBR : Yes, procedurally shadedGeometry: Subdivision surfaces and polygonal meshesPolygons: 2,498,778Vertices: 2,244,608 Textures: Decals and grunge textures packed in fileMaterials: YesUV Mapping: Triplanar (blended box map)Unwrapped UVs: NoRenderer used: Cycles

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VoxelViper
VoxelViperCommunity member
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well done
ArmTM
ArmTMCommunity member
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exelent detalization
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mikoimioCommunity member
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Wow!!
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bobby17239Community member
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cool
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Section 71 - Scene files 3D model

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Native file format
BLEND2 files
Size: 1.31 GB
Cycles 3.0 | 3.0
Exchange formats
FBX
Autodesk FBX | 2 files<br />Version: 2020<br />File Size: 1.31 GB
MAX
Autodesk 3ds Max<br />Version: 2020 - Renderer: Default (Scanline) 2020<br />File Size: 671 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
2498778 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 2244608 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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