This is the most acurate 3d model of earth around. It combines Nasa scans as well as photoshop painted textures to bring out the most detail possible for upclose renders.
.Blend file ready for rendering straight away
.obj for each of the properly scaled spheres (surface, clouds, atmosphere)
21600x10800 diffuse, and displacement maps calibrated to real world color and dimensions
2x - 21600x10800 cloud maps, for both east and west hemispheres resulting in a total of 43200x21600 pixel resolution for insanely close shots
physically acurate atmosphere shader that mimics the true absorption and scatter of the real atmosphere and clouds
completely adjustable blender shaders for complete creative control
spheres for clouds, atmosphere perfectly scaled to the specifications of the real planet resulting in proper shadows and absorption
atmosphere that perfectly replicates sunset/sunrise
will work with autodesk softwares you will just have to connect the textures in your shading editor and create a volume shader.
If you have any issues or questions please contact me at email@example.com. Enjoy :)