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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Professional Modular Sci-Fi Environment Kit (152 Assets)
Create high-quality futuristic interiors, laboratory corridors, or spaceship environments in minutes. This kit is designed for maximum efficiency and visual flexibility, offering two distinct styles: Industrial Dark and Clinical White.
Main Highlights:152 Unique Prefabs: Walls, floors, ceilings, pipes, terminals, decorative elements.Fully Modular: Every piece is designed to snap perfectly using a 1-meter grid or Vertex Snapping (V-key in Unity).Source Files Included: Get full control with original*_ Substance Painter (.spp) files_* for both color variants.Ultimate Optimization: The entire collection uses a single 4K texture atlas, significantly reducing Draw Calls and memory usage.Engine Ready: Dedicated texture sets for Unity and Unreal Engine are included and tested.
Technical Specifications:Polygon Count: 67,953 tris, From 12 to 2220 tris per object.Geometry: Polygonal, Low Poly.UV Mapping: Yes, Overlapping. (Intentionally overlapped to ensure maximum texel density and 4K texture crispness).LODs: No.Rigging/Animation: No.Materials: 2 Physical Based Materials (Dark and Light variants).Textures: PBR Workflow (Albedo, Metallic, Roughness, Normal, AO, Emissive).
What’s in the Box (Folder Structure):
Source Models: Blender (.blend) file with organized collections + FBX & OBJ exports.Substance Files: 2 Project files (.spp) for deep customization of every scratch and decal.Standard PBR Textures: 4K Albedo, Metallic, Roughness, Normal, AO, Emissive.Unity Textures: **Optimized for Standard/URP (AlbedoAlpha, MetallicSmoothness, Normal).**Unreal Engine Textures: Optimized RMA packed (Occlusion, Roughness, Metallic).Unity Package: Pre-configured project with prefabs and a Demo Scene.
Usage Instructions:
For Grid Snapping: Use 1m increments for perfect alignment.For Vertex Snapping: In Unity, hold 'V' to snap corners.Lightmapping: This asset is compatible with automatic Lightmap UV generation (UV2) in Unity and Unreal Engine.