Complitely procedural customisable destroyer of any object. You don't need to operate with Blender Particle System. All you need is to open Modifier Properties Panel of the object Destroer GN, set the object you want to destroy (Monkey in this sciene), choose Help Object, that control the destroing process (DestroerHelper in the sciene), clic Play in Timeline, and destroy your object with moving of the Helper toword it. You may also control the simulation by changing settings in Modifier Properties Panel. The sciene includes: Destroyer GeoNodes with GeoNodes tree, Destroyer Helper plane, Studio plane used for collision of particles, collection of particles, lights , camera., materials (thanx to bla tadej), hdri