DESCRIPTION

High poly reflector telescope with many details. Created with Blender 2.74 and rendered in Cycles.

YOU WANT A LOW POLY GAME READY VERSION OF THIS MODEL? JUST LET ME KNOW!

|| GEOMETRY ||

High quality mesh. Clean topology, quads only. No ngons! Modifiers are not applied, so you still have full and easy geometry control.

Used modifiers:

  • subsurf - mirror - array - shrinkwrap

|| TEXTURES ||

This model includes only one image texture (2.048px X 768px) for the writings that are printed on some parts (e.g. the scales). The materials themselves are using procedural textures.

|| RIG ||

The telescope is rigged using parenting and constraints. The rig is independent from the environment.

|| COMPOSITING ||

Compositing setup to render the model isolated from the environment with alpha values as background included.

|| RENDERS ||

  • renders created in Cycles Render at 4.000 samples using subsurf modifier level 2 - wireframe renders are showing the mesh without subsurf modifier

|| SCALE ||

The model is in real world size and scale.

X = 0,591m (Blender units) Y = 0,675m (Blender units) Z = 1,490m (Blender units)

|| END ||

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Reflector Telescope 3D model

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Native file format
BLEND
Size: 7.56 MB
2.74
Exchange formats
OBJ
OBJ<br />File Size: 144 MB
FBX
Autodesk FBX<br />File Size: 76.9 MB
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3D Features
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Textures
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Geometry
Subdivision ready
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145447 polygons
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/ 150996 vertices
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