This futuristic blaster model combines sleek design with cutting-edge technology, perfect for sci-fi games and films. Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UV. The blaster is ideal for futuristic scenes, virtual reality experiences, or as a prop in high-end animations. All textures are 4096*4096 in size. If you enjoyed this model, please like and leave a comment.