Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This ancient astrolabe model is ideal for historical simulations, educational content, and detailed cinematic scenes. Perfectly capturing its meticulous metalwork and enamel finishes, it serves as a sophisticated representation of lost nautical navigation and historical craftsmanship.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV.
All textures are 4096*4096 in size. If you enjoyed this model, please like and leave a comment!