Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This ancient demon skull, intricately carved with runes and spiraling horns, is perfect for any horror-themed game or cinematic production, offering a stone-like, shadowy texture that conveys a sinister presence. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine.
All models are accurately unwrapped with no overlapping UVs. Perfectly suited for fantasy games, cinematic visual effects, or gothic artworks. Enhance your project with this eerie model that grabs attention.
All textures are 4096*4096 in size.
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