Obrira Goggles Realistic PBR

Obrira Goggles Realistic PBR 3D model

OBRIRA RN100

[ USAGE ]
  • A high res,high detailed model,suitable for high resolution usages like broadcast, high-res film close-ups, advertising, design visualization etc
  • the texture is super high resolution and realistic and you can get too close
  • i also have a low poly version of it for games,VR and AR , you can find it in my store [CONTENT]
  • a packed .blend file including 4k hdri,lights,camera,textures and settings....just extract then open then hit render and you'll get the render
  • .fbx, .obj, .stl, .collada formates
  • General PBR metalrough textures including [BaseColor, Normal, Metallic, Roughness and Ambient Occlusion]
  • you can ask for any other texture maps or formates or resolution (1-8k)
- [GEOMETRY]
  • No subdivision:-

  • Polygons: 115.205

    • Vertices: 115.378
- [ TEXTURES ]
  • there're 6 texture sets for each 6 objects all are in 8k and packed in the blend file and thera're another textures set in 4k resolution and you can ask for other resolution [1-8k].
  • the 4k textures are the same textures with the same name in a separate RAR but not packed in the blend file and there's no difference between it and the 8k if you will not go for too close render
  • the glass material of the lens and the plastic material of the nose holder are made procedurally in blender
- [inaccuracy]
  • therer's slight stretching in 2 edges in render nubmer 4 but i solved it before uploading and it just needed 2 supporting edges and it's totally eliminated without any problems
- [ GENERAL ]
  • Clean and optimized topology is used for maximum polygon efficiency,only quads with some few tris, no [n-ngons ,double faces, flipped faces, overlapping faces, inverted normals or stray vertices].
  • the preview photos for the mesh are of zero level of subdivision
  • Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.
  • the mesh formats exported without subdivision so if you'll use any format, you should subdivide it to level 3 at maximum to get the same results in my renders
  • All preview images are raw renders without any post production or editing and rendered using cycles renderer of blender 2.8
  • some of the uvs are mirrored (ovelapping)
  • Model is built to real-world scale
  • Model Dimensions: 0.165m x 0.18m x 0.0375m
  • This model contains 6 objects with one UV-map, collected in one group
  • All objects and textures are named appropriately
  • No third-party renderer or plug-ins
  • Hand painted realistic textures created in substance painter
  • Model unwrapped manually to make most efficient use of the UV space
  • No cleaning up necessary, just drop your models into the scene and start rendering. *If you have any questions or any change , please feel free to contact me and i'll what i can do
zolty
zolty
nice
gigi22
gigi22
well done !!!
Item rating
0 0
Obrira Goggles Realistic PBR
$20.00
 
Royalty Free License 
Obrira Goggles Realistic PBR
$20.00
 
Royalty Free License 
Response 0% in 48.0h
3D Modeling
Texturing
Hire me

3D Model formats

Format limitations
Native
  • Blender 2.8 (.blend)439 MBVersion: 2.8Renderer: Cycles 2.8
Exchange
  • Collada (.dae)58.5 MB
  • Autodesk FBX (.fbx)58.5 MB
  • OBJ (.obj, .mtl)58.5 MB
  • Stereolithography (.stl)58.5 MB

3D Model details

  • Publish date2019-09-19
  • Model ID#2099781
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 115,205
  • Vertices 115
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
Help