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This 3D eyeball model was originally created in Cinema 4D and rendered with Redshift, focusing on realism, flexibility, and performance.
The model features a fully adjustable pupil aperture, allowing you to easily control dilation for different lighting conditions, emotions, or close-up shots. It includes three different eye color variations, giving you more versatility for characters without the need to modify textures.
Optimized for production, the geometry is low-poly, making it suitable for real-time use, animation, and VFX pipelines, while maintaining a high level of realism thanks to high-resolution textures. This balance makes it ideal for close-ups as well as wider shots.
Perfect for character design, cinematic renders, VFX, medical visualizations, and real-time projects.
Key features:
Adjustable pupil size
-3 different eye color variations included
-Low-poly geometry
-High-resolution textures
-Created in Cinema 4D
-Rendered with Redshift
REVIEWS & COMMENTS
accuracy, and usability.
