DESCRIPTION

Wall-E – Game Ready 3D Model (PBR)

A game-ready 3D model of Wall-E created using a full PBR workflow. This asset was modeled with attention to mechanical details and optimized topology, making it suitable for real-time engines, games, cinematics, and rendering projects.

The model follows a modern 3D game asset pipeline, including high-quality texturing and optimized geometry to ensure good performance while maintaining visual fidelity.

Technical Details

Game Ready Asset

PBR Texturing Workflow

2K Texture Maps

Clean topology and optimized geometry

Suitable for real-time engines like Unreal Engine or Unity

Textured using industry-standard PBR pipeline

Texture Maps Included

Base Color / Albedo

Normal Map

Roughness Map

Metallic Map

Ambient Occlusion

Software Used

Autodesk Maya – Modeling

Substance Painter – Texturing

This asset is ideal for game developers, 3D artists, and animation projects looking for a detailed and optimized robot model ready for real-time applications.

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Wall E Realistic 3D Model Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND
Size: 6.08 MB
Exchange formats
FBX
Autodesk FBX<br />File Size: 1.83 MB
PNG
PNG<br />File Size: 23.4 MB
MP4
MP4 | 2 files<br />File Size: 24.5 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
3600 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 3772 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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