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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Wall-E – Game Ready 3D Model (PBR)
A game-ready 3D model of Wall-E created using a full PBR workflow. This asset was modeled with attention to mechanical details and optimized topology, making it suitable for real-time engines, games, cinematics, and rendering projects.
The model follows a modern 3D game asset pipeline, including high-quality texturing and optimized geometry to ensure good performance while maintaining visual fidelity.
Technical Details
Game Ready Asset
PBR Texturing Workflow
2K Texture Maps
Clean topology and optimized geometry
Suitable for real-time engines like Unreal Engine or Unity
Textured using industry-standard PBR pipeline
Texture Maps Included
Base Color / Albedo
Normal Map
Roughness Map
Metallic Map
Ambient Occlusion
Software Used
Autodesk Maya – Modeling
Substance Painter – Texturing
This asset is ideal for game developers, 3D artists, and animation projects looking for a detailed and optimized robot model ready for real-time applications.