The asset is already set up in Unreal Engine, just migrate it to your project. If you’d like a step-by-step guide on how to do that, just >> CLICK HERE <<Alternatively, you can use the FBX mesh and the PBR textures in any other software of your choice.
It has optimized topology, and I organized the UVs to ensure that the most visible parts have better texel density. All textures are in 4K.---------------------------------------------------------------------------------See my portfolio in artstation : https://www.artstation.com/raffsavior