1/31
Lab Student MicroscopeMicroscope, subdivision ready for use in high end VFX production or games. All Textures are PBR Metal Roughness Workflow and will work with any renderer like Cycles and Arnold or any realtime engine like UE4 or UNITY. A production ready Blender- Cycles Scene is included.Game ready PBR rMicroscope - PBR Asset
Description: A modern laboratory mealistic Roschvault (fictional) microscope with 3 texture sets and low polygon count, perfect for good graphics without sacrificing fps.
Features :
The Model is entirely textured with all materials applied.All objects are entirely unwrapped.Fbx and Obj exported with textures.Lights and Cameras are included.All textures baked into one map.No special plugin needed to open scene.The Model created in Blender 3.4.1 and rendered by Cycles.4k PBR Pristine(same as normal but without the subtle dust), normal and ruined texture sets with separated textures: Albedo(with translucency on alpha), ambient occlusion, height, metallic, normal and roughness.FBX, OBJ,dae,gltb,blend file are provided with all the textures used.
Models: -Microscope
Textures: -Basecolor /Diffuse -Normal DirectX -Normal OpenGL -Normal Clean (directly from bake, no 2d details added) -Roughness -Metallness -AO -HDR Environment
Enjoy rendering!
This is inspired by Bresser microscopes.....its real life components are
- LCD Microscope with 8.9cm (3.5") display and 5 MP CMOS sensor for live view, photo and video
- Magnification: 50x-500x, 2000x (digital)
- With USB plug and SD-card slot
- Optimal illumination with 2 LED lamps (transmitted and incidend light) and 6 different color filters
- Scope of delivery: Microscope, 4x/10x/40x objectives, mechanical desk with nonius, USB cable, color filter wheel, 5 permanent preparations, 10 blank slides, 20 cover glasses, yeast, gum media, see salt, shrimp eggs, scissor, tweezers, pipette, 2 preparing
- Power supply: EU 5V, 1000mA
REVIEWS & COMMENTS
accuracy, and usability.
