In a mountain, a stone stairs leads to a shrine.
The bumps and mosses on the stones are reproduced by photogrammetry.
For baking the textures, I used Blender's standard built-in bake function and did not use Textools' bake function.
The sides of the stairs are buried in the soil and not exposed to the outside, so the texture of this area has been simplified.
Sunlight remains around the landing of the stairs that could not be removed from the photo.
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