Props - Artwork - Chinese Statue 02 - Low-poly 3D model
Photoscan of a Chinese Statue (ACS02) :
Scan directly ready for production, easily modifiable.
PBR in Glossiness/ Specular obtained from the shot allowing to know colour and intensity. They are the result of the difference between the cross-polarized version and the one containing the specular.
The object can be subdivided in Zbrush or Mudbox (Heightmaps are extracted from Mudbox and tested in Zbrush). The structure has face sizes as constant as possible, has no n-sided, no non-Manifold.
The scan is seamless.
The texture is projected losslessly using RealityCapture's Texture Quality 100% option. The shot is taken with a consistent quality. The texture is transferred from the scan to the new subdivided topology that fits exactly.
All maps used or potentially useful are present in 8K lossless.
The scene used for the preview is provided in the pack.
Technical Information :
The shot includes 231 cross-polarized photos and 232 non-polarized photos.
Its real size is 29 cm.
The final model includes 43356 real triangles with 21678 quads and 0 triangles.
The pack includes 15 maps in png, tif and exr as needed, all in 8K :
As a base :
Albedo, Glossiness, Specular, Normal Map, Ambient Occlusion, Concavity
For the Zbrush or Mudbox subdivision (maps extract from Mudbox) :
Height Map 32 bits - HM.exr, Height Map 16 bits - HM.tif
For potential fx :
Bent Normal Map, Convexity, Curvature, Derivative, OS Bent Normal, Transmission, World Normal Map
The Marmoset view in webGL contains only 2K maps.