Seamless 8K brown ground material with stones rammed into it. Two variations: dry and wet with puddles. Puddles are done procedurally through the Noise map (do not have bitmap textures)
Suitable for far and near shots.
The actual size is ~4x4 meters.
Highly detailed seamless textures up to 8192x8192px
Diffuse, Normals, Displacement (EXR 32-bit), Specular/Glossiness, AmbientOcclusion
The .max file contains a customized Vray (Corona) material with a displacement height of ~8 centimeters.
faces: 64
system units: centimeters
*When importing from FBX make sure input gamma = 1 for all textures except Diffuse color.
*To maintain correct dimensions when importing from FBX for MAX 2016 and below, import FBX via the File/Import menu