DESCRIPTION

Once designed to be a comforting figure for children in trauma wards, Jackie was one of the earliest prototypes in the Micnic Companion Line. With a delicate plastic face molded into a calm smile and eyes that seemed too human for comfort, Jackie’s job was simple: to sit quietly beside patients and respond with soft-spoken phrases of encouragement.

But something went wrong during her programming updates.

Jackie stopped speaking—yet never stopped listening.Her voice module now emits faint mechanical breathing, occasional whispers, and rare, chilling giggles. She no longer responds to scripted prompts, instead mimicking the voices of people she’s observed… sometimes even voices from within the hospital that shouldn’t be there.

She is most commonly seen standing in corners, motionless, as if deciding whether to move. When she does, she never runs. Never rushes. She simply appears… closer. And closer. Until she's right outside the Security Office door—waiting.

Unique Traits:

Mimicry System Hijack: Jackie can replicate voices from audio logs or staff memories to lure players into unsafe zones.

Light-Averse Behavior: Direct light causes her to pause temporarily. However, too much exposure enrages her.

Non-linear Movement: Jackie does not follow normal patrol routes. She “jumps” between surveillance blind spots, often appearing where the cameras fail.

Proximity Triggered Audio: The closer Jackie is, the louder her soft breathing becomes in the player’s ears.

Audio Logs Reveal:

Staff reported her appearing in rooms she was never assigned to.

One technician claimed Jackie whispered their full name despite never being introduced.

Final known message before shutdown:

“If you leave me again, I won’t be alone.”

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FNAF SOTM Jackie Character 3D model

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Stereolithography<br />Version: 1.1<br />File Size: 4.47 MB
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