Collection of 3D-scanned baseball gloves, balls, and a batting helmet
Retopologized to efficient quads, UVs and re-projected texture in ZBrush
multiple detail levels (low polygon to high polygon) provided and more can be provided upon request
All textures are 8192x8192 pixels for high poly versions and many of the low poly versions are 2048x2048 (color, normal, displacement, roughness, specularity, metalness, vector displacement)
This are FBX and glTF, but I can provide Stl, Maya, C4D, or Max versions in various render engines (Arnold, Octane, Redshift) upon request