Baseball Rawlings catchers mitt 3D model

3D scanned catcher's glove in 3 detail levels (low poly, medium, and high poly) as well as a Zbrush file with the cleaned topology of the full res scan.

Also included are color map, displacement maps, vector displacement map, normal maps, specular map and several different formats for the 3D including the file I used to render the samples (Maya with Redshift).

All textures are 8192x8192 pixels.

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    Baseball Rawlings catchers mitt
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    Response 75% in 5.0h
    3D Modeling
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    3D model formats
    • Cinema 4D R18 (.c4d)7.45 MBVersion: R18Renderer: Default
    • Textures -
    • Autodesk Maya 2017 (.ma, .mb)211 MBVersion: 2017Renderer: Redshift
    • Autodesk FBX 2014 (.fbx)191 MB
    • Zbrush 4R8 (.ztl, .zbp)244 MB
    • OBJ (.obj, .mtl) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-03-18
    • Model ID#869059
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry -
    • Polygons 3,729,264
    • Vertices 7,458,528
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used