Materials: Yes (Each Part Has One Solid Color for Using in Substance Painter)
Textures: Yes 4K Set
Blender (AmbientOcclusion; BaseColor; Height; Metallic; NormalGL; Opacity; Roughness; Specular)
Unity (Metallic Standard) (AlbedoTransparency with Alpha Channel; MetallSmoothness with Alpha Channel; NormalGL)
Unreal Engine 4 (BaseColor with Alpha Channel; NormalDX; OcclusionRed_RoughnessGreen_MetallicBlue)
UV Map: Yes, Non Overlapping
Faces/Polygons: 896
Verts: 1442