DESCRIPTION

3d model of a stylized tree for exterior design or a game.I created this tree for myself, I wanted to get a look of the tree that grows on a rock. It's not heavy on polygons (abound 35k), textured with the base color, roughness, AO, and normal maps. Bark roughness and AO are combined into one texture. The tree is separated into two materials (bark and leaves). All the leaves are distributed by hand (no particle systems or plugins). There is a tiny overlap on the bark near the roots made for minimization of texture stretching. Completely not visible on the model. I included a .blend file so if you like you could tweak whatever you want.

Height: 9.8 m

Width: 9.5m

Leafs - geometry + alpha channel

Pivot at zero

Verts around 41k

This is my second upload here,I hope you would like it. Thank you for suporting my work.

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Stylized tree 3D model

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File formats
STL
Stereolithography<br />File Size: 3.37 MB
OBJ
OBJ | 2 files<br />File Size: 5.89 MB
FBX
Autodesk FBX<br />File Size: 2.47 MB
BLEND
Blender<br />Renderer: Cycles<br />File Size: 146 MB
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41693 polygons
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/ 35366 vertices
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