DESCRIPTION

Bring the richness of real-world nature into your digital environments with this high-quality, photogrammetry-based tree stump model. Captured from real surfaces and expertly optimised, this asset delivers true-to-life detail while remaining lightweight and game-ready.

Crafted with precision, the stump features cracked bark, aged wood textures, and organic ground blending, making it a perfect fit for forests, abandoned areas, fantasy worlds, survival games, cinematics, and more.

Key Features

Ultra-Realistic Photogrammetry DetailEvery groove, crack, and surface imperfection is faithfully preserved for maximum realism.

Low Poly & OptimizedOnly 6173 triangles, ensuring smooth performance in real-time engines.

Game-Ready AssetIdeal for Unreal Engine, Unity, VR, AR, and mobile projects.

PBR Texture Sets IncludedComes with high-resolution Albedo, Normal, Roughness, Metallic, AO maps for physically accurate shading.

Multiple Texture FormatsOptimized materials for:• Unreal Engine• Unity• PBR Metal/Rough• glTF workflows

Clean UVs & Efficient TopologyOptimized mesh ensures easy use and seamless rendering.

Perfect For

AAA & indie game environments

Cinematic scenes

Nature renders

Virtual production

World-building projects

Realistic forest floor dressing

Elevate Your Scenes With Real Nature

This stump model is not just an asset—it’s a piece of nature faithfully reproduced to enhance your digital worlds. Whether you’re creating an enchanting forest, a dark abandoned setting, or a stylized environment, this model blends effortlessly into any scene.

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Photorealistic Photoscanned Tree Stump Game-Ready 3D Asset 3D model

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File formats
OBJ
OBJ<br />File Size: 551 KB
FBX
Autodesk FBX<br />File Size: 244 KB
OTHER
Other<br />File Size: 208 KB
GLTF
glTF | 3 files<br />File Size: 5.97 KB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
797783 polygons
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/ 984464 vertices
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Unwrapped UVs
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