Ready-to-render in all formats, no setups or plugins required.
No lights, no cameras, no unwanted or hidden objects; studio scene with light setup is included (.max).
Single object, real world scale (units:cm).
Game Ready (.fbx and .uasset).
Formats:3DS Max (.max) - ready to render.
FBX standard - compatible with every 3D software, materials and textures loaded; standard shader
FBX mentalray - for 3D software with mentalray support; materials and textures loaded.
FBX game ready - for 3D game engines. Materials and textures are loaded. Mesh is triangulated. Baked lights (static) can't cast shadows.
Unreal Engine 4.19 (.uasset) - ready to use, just place it into your projects Contents folder. Baked lights (static) can't cast shadows.
OBJ - mesh only.
Textures: (*.png, 1024x1024)
Height: ~13 meters (~42 ft) - correct pivot, you can scale to any height you want.
Created using 3DS Max 2017, rendered with V-Ray 3.6