a ground cover set build from the photos of 8 real plants (2 grass blades, 2 clovers, 2 tree leaves and 2 weed leaves). The grass blades and clovers are build as full 3D models without any transparency, to avoid any overdraw. The weed leaves are available in both transparency-dependent and fully opaque versions. The transparent versions shows more of the edge detail of the leaves without increasing tri counts to much. The tree leaves are only available as a transparent version, as the details would lead to more tris than necessary.
The grass blades and opaque leaves have 30-70 tris the clovers around 400-800 tris the transparent leaves around 10-50 tris,Objs are seperate for each plant.
the textures include diffuse, normal map and a prop texture with the channel mapping: