Bring a touch of enchanting, Ghibli-inspired, anime, and Genshin-like watercolor beauty to your worlds with this pack of 84 Game-Ready Flower Assets!
Includes:
- 2 mesh blender files (group and single meshes) (format .blend)
- 2 UE project (UE 5.0-5.4 and UE5.5) (format .uproject)
Supported Engine Versions:
- UE_5.0, UE_5.1, UE_5.2, UE_5.3, UE_5.4, UE_5.5
This collection includes 45 unique single flower meshes and 39 pre-arranged group meshes, perfect for quickly populating your scenes or creating detailed close-ups.
Video Showcases:
- Trailer: https://www.youtube.com/watch?v=4P13BwCiyP0
- Technical Setup Guide: https://www.youtube.com/watch?v=VCV2B2co6QM
- Overview Showcase: https://www.youtube.com/watch?v=0Sb5RsRRbY0
What You Get (Asset Breakdown):
- Chamomile Flowers: 6 variations (Single: ~20 tris | Group: ~100 tris)
- Pink Flowers: 13 variations (Single: ~20 tris | Group: ~100 tris)
- Cosmos Flowers: 5 variations (Single: ~20 tris | Group: ~100 tris)
- Violet Flowers: 5 variations (Single: ~20 tris | Group: ~100 tris)
- Convolvulus Flowers: 5 variations (Single: ~20 tris | Group: ~100 tris)
- Plumeria Flowers: 5 variations (Single: ~20 tris | Group: ~100 tris)
- Sunflower: 6 variations (Single: ~166-168 tris)
- Please Note: Sunflowers are provided as single meshes only.
Key Features & Technical Details:
- Art Style: Beautifully crafted in a stylized watercolor technique, reminiscent of Ghibli films, anime, and games like Genshin Impact.
- Materials:
- Flowers use a standard, customizable material by default.
- Runtime Virtual Texturing (RVT) Support: Includes alternative material instances with the _RVT prefix for seamless blending with RVT-enabled landscapes.
- Adjust wind strength, speed, and other animation parameters directly in the Material Instances.
- LODs (Levels of Detail):
- Custom LODs (LOD0, LOD1, LOD2) are included for all flowers, which you can fine-tune to your project's needs.
- Single Flowers: LOD0: ~20 tris | LOD1: ~8 tris | LOD2: ~4 tris
- Group Flowers: LOD0: ~100 tris | LOD1: ~60 tris | LOD2: ~10 tris
- Sunflower: LOD0: ~168 tris | LOD1: ~46 tris | LOD2: ~12 tris
- Lightmaps: All plants have pre-generated lightmaps for static lighting scenarios.
- Customization: Combine and mix different flowers to create even more unique and interesting arrangements.
- Blender Source Files: Includes 2 Blender files (compatible with Blender version 4.2 and newer) containing all meshes and their LODs, allowing for further modifications if desired.
Important Notes & Setup:
- RVT Setup: For RVT materials to work correctly, you must enable Virtual Texture Support in your Project Settings (Project Settings -> Engine -> Rendering).
- Grass (Demonstration Only): The grass included in the demonstration maps is for illustrative purposes only. It does not include LODs or a standard material and is configured to work only with RVT.
- Field Map: The Field demonstration map is designed to showcase RVT and requires RVT to be enabled in Project Settings to function as intended.
Have a great day and good luck with your projects!
Technical Specifications:
- Number of Unique Meshes: 84
- Vertex Count: Max 132 vert
- Polycount: Max 168 tris
- Collision: No
- LODs: Yes, custom
- Number of LODs: 3 (LOD0, LOD1, LOD2) for each mesh
- Number of Materials: 6
- Number of Material Instances: 4
- Number of Textures: 7
- Texture Resolutions: FlowerAtlas and Opacity: 4096x4096. Landscape, Mask, other from 4096 to 64x64 px
- UVs:
- Channel 1: overlapping
- Channel 2: non-overlapping (for baking lightmaps)
Important/Additional Notes:
- RVT Setup: If you wish to use the RVT (Runtime Virtual Texturing) materials for seamless landscape blending, you must enable Virtual Texture Support in your Project Settings.
- Collision Note: Be sure to disable collisions for StaticMesh, otherwise your character will collide with objects.
- Custom LODs (LOD0, LOD1, LOD2) are included for all flowers, which you can fine-tune to your project's needs.
- Version Note: FlowersPack_5_5 is for UE5.5