DESCRIPTION

Pinus Mugo plant 01

Pinus mugo is native to the subalpine zones of the Pyrenees, Alps, Ore Mountains, Carpathians, northern and central Apennines, and higher Balkan Peninsula mountains – Rila, Pirin, Korab, Accursed Mountains, etc. It is usually found from 1,000–2,200 m (3,281–7,218 ft), occasionally as low as 200 m (656 ft) in the north of the range in Germany and Poland, and as high as 2,700 m (8,858 ft) in the south of the range in Bulgaria and the Pyrenees. Also in Kosovo it is found in Bjeshkët e Nemuna National Park.In Scandinavia, Finland and the Baltic region, P. mugo was introduced in the late 1700s and the 1800s, when it was planted in coastal regions for sand dune stabilization, and later as ornamental plants around residences. In Denmark, Norway and Sweden, the species has naturalised and become invasive, displacing fragile dune and dune heath habitats. In Estonia and Lithuania P. mugo only occasionally naturalises outside plantations, sometimes establishing in raised bogs.

4 Different Models

1-height: 70 cm & 80 cm

2- Materials is archive (material library)

  • Corona mtl + Vray mtl + Standard mtl

3-Poles 546k + Verts 629k

4- 4K texture + 4K material

5- BMP + JPEG (texture), MAX, OBJ, FBX 2012

6- 3dmodels MAX + OBJ + FBX 2012

7- Corona render + Vray render (Renderer Engine-MAX + FBX)

8- Standard render (Renderer Engine-MAX + OBJ)

9- Models have unwrapped overlapping and

maps are real-world scale

Note

  • To use the max file you need to use at 3dsmax 2015
  • Units Centimeters
  • Topology (quad mesh)
  • You Can Use Turbo Smooth

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Pinus Mugo plant 01 3D model

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File formats
OBJ
OBJ<br />Version: 2015<br />File Size: 14 MB
FBX
Autodesk FBX | 2 files<br />Version: 2012<br />File Size: 47.7 MB
MAX
Autodesk 3ds Max | 3 files<br />Renderer: Corona 4<br />Version: 2015 - Renderer: Default (Scanline) 2015<br />Version: 2015 - Renderer: V-Ray 4<br />File Size: 76.7 MB
TEXTURES
Textures<br />Version: 2015<br />File Size: 10.8 MB
MAT
mat<br />Version: 2015<br />File Size: 14.2 KB
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546000 polygons
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/ 629000 vertices
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