File format:
FBX, OBJ, ZTL, MA
File in zbrush as
It is low poly designed and if needed, you can go to the subsections and make the desired changes.Model:Designed in zbrush.
unwrap in Maya
Clean topology can be seen according to the photos.
The model is UVunwrapped in 4K quality.
All nodes are clearly named in the outline.
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Textures:The texture is done in Substance Painter.
5 high resolution textures, png format.
BaseColorHeightMetallicRoughnessNormal
4K, 2K, 1K textures
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Rendering: Substance painter
If there's a problem, I'm here to fix it as soon as possible.
I will make the most of your good comments.
Thank you for your support.