DESCRIPTION

Flying Soldier System - Unreal Engine 5.4 Framework

This project provides a functional framework for a flying character system in Unreal Engine 5.4. It features a specialized soldier character equipped with aerial movement logic, designed for developers looking to study 6-DOF (six degrees of freedom) movement, jetpack mechanics, or aerial combat foundations within a modern engine environment.

The project is structured to be used as a technical reference or a base for single-player prototyping. All core mechanics are handled via Blueprints for accessibility and rapid iteration.

Note on Networking: This project is designed for Single Player use. Movement and combat logic are not replicated for multiplayer environments.

Core Components

  • Aerial Movement System: Custom movement logic for ascending, descending, and directional flight using the Character Movement Component.
  • Jetpack Mechanics: Includes logic for thrust, fuel management (optional/included), and VFX spawning points.
  • Animation Integration: Setup for flight-specific states including take-off, gliding, and landing transitions.
  • Enhanced Input: Fully integrated with the UE 5.4 Enhanced Input System for precise control mapping.
  • Soldier Asset: Includes a rigged soldier mesh with PBR materials, optimized for Nanite and real-time performance.

unreal engine, UE5, UE5.4, mech, robot, flying soldier, jetpack, blueprint, flight system, movement component, scifi, military, rigged, UE5 mannequin, enhanced input, pbr, nanite, game ready, educational, prototype, framework, system, single player, starter kit, indie dev, mechanics, template, bundle, mecha, robot system

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Flying Soldier System Unreal Engine 5 Framework Low-poly 3D model

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Other | 3 files<br />File Size: 7.9 MB
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