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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/6
A high-quality, hyper-realistic flashlight 3D model optimized for games and real-time rendering.Created with professional workflow using Blender and Substance 3D Painter.Fully ready for Unreal Engine and Unity — includes clean topology, accurate PBR materials, and LODs for performance optimization.
Features:
Real-time ready asset (game-ready)
Clean and optimized topology
PBR Metal/Rough workflow
2 LOD levels (LOD0 + LOD1)
High-quality 4K / 2K / 1K textures
Separate texture sets for each LOD
Ready for Unreal Engine / Unity / Blender
Detailed normal and curvature baked from high-poly
Technical Details:
LOD0: 22,500 tris
LOD1: 5,500 tris
Texture Resolutions:
LOD0: 4096×4096 / 2048×2048 / 1024×1024
LOD1: 2048×2048 / 1024×1024
Texture Maps: BaseColor, Normal, Roughness, Metallic, AO
File Formats: .fbx, .obj, .blend
Software Used: Blender, Substance 3D Painter, Unreal Engine 5
Included Files:
Models/ — LOD0 & LOD1 meshes
Textures/ — PBR texture maps in multiple resolutions
Renders/ — Beauty shots, Wireframe, Unreal Engine Showcase
Documentation/ — Readme and License
Perfect for use in games, cinematics, VR/AR, or any real-time visualization.