DESCRIPTION

Soviet medium tank T-34-85

The model was made in Blender, textured in Substance Painter 2. Renders were made in Substance Painter 2, renders of wireframe were made in 3ds Max.

9 textures, which were exported from Substance Painter 2: basic channels:

  • Base_Color.png
    • Roughness.png
    • Metallic.png
      Vray set (special for Vray renderer):
    • Diffuse.png
    • Glossiness.png
    • Ior.png
    • Reflection.png
      Additional maps:
    • Normal.png (Normal DirectX)
    • Mixed_AO.png (Ambient Occlusion)

All textures are in textures.rar file.To get some other format, texture or render just conduct me. In attached files you'll find .spp(Substance Painter 2) file, which allows you toexport more texture sets from Substance Painter 2 for different game engines and renderers, for example Corona Renderer, Cry Engine 3, Unity 4, Unity 5, Unreal Engine 3, Arnold...

This lowpoly model with normal map is usable in games or in renders of scenes. Combination of small amount of polygons and normal map will reduce calculations of your computer: render time will be dereased, fps will be increased. You can observe realism of this model in 3d viewer on Sketchfab with added Base Color, Roughness, Normal, AO and Metallic textures on it.

Unfortunately, all model files haven't any materials, but you can create they by yourself using attached additional maps and textures or .spp file.

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T-34-85 Low-poly 3D model

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File formats
OBJ
OBJ<br />File Size: 13.8 MB
SPP
Substance Painter<br />Version: 2<br />File Size: 116 MB
MAX
Autodesk 3ds Max<br />Version: 2017 - Renderer: V-Ray<br />File Size: 24.1 MB
DAE
Collada<br />File Size: 25 MB
FBX
Autodesk FBX<br />File Size: 7.21 MB
BLEND
Blender<br />File Size: 7.67 MB
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37792 polygons
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/ 38092 vertices
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