DESCRIPTION

If you want to take your renders and animations to the next level, this model of the french wheeled reconnaissance vehicle „Panhard EBR 75“ is perfect for you.

Being carefully crafted with realism and performance optimization in mind, this model will definitely help you to enhance your project and get the most out of your renders and animations.The „Panhard EBR 75“ is a wheeled reconnaissance vehicle, produced by Panhard in France from 1951-1960.

It was used by the French, Indonesian and Portuguese Army, and saw service in the Algerian War, the Portuguese Colonial War, as well as the Indonesia-Malaysia Confrontation, and the Sand War.This version of the Panhard EBR is equipped with a 75mm gun for engaging armored targets, giving it the designation „Panhard EBR 75“

Topology:

Overall Face and Vert count:

  • Faces: 179.651

  • Vertices: 158.343

The EBR 75 model consists of 4 objects:

  • EBR75Turret (21.931 Faces)

  • EBR75Body (18.503 Faces)

  • EBR75Tires (107.452 Faces)

  • EBR75Equipment (32.581 Faces)

Each object uses a separate material and has its own UV’s.

All objects are scaled in the metric system and according to real-life counterparts.

The model consists mostly of Quads, as seen in the preview images, and has a clear topology (no artifacts, overlapping polygons, etc.)

The model does not have any N-Gons in its topology.

Forward-facing axis: -Y

Up facing axis: Z

Textures/Material:

Each object uses separate materials, which are named accordingly to the object.

Each object has its own UV’s

List of used materials:

  • EBR75_Turret

  • EBR75_Body

  • EBR75_Tires

  • EBR75_Equipment

Each material/object is provided with the following textures with the resolution 4096px X 4096px, to suit both Metallic/Roughness and Specular/Glossiness PBR workflows.

For Metallic/Roughness Workflow:

  • Base_Color

  • Metallic

  • Roughness

  • Normal (OpenGL and DirectX)

  • Height

  • Ambient Occlusion

For Specular/Glossiness Workflow:

  • Diffuse

  • Glossiness

  • Specular

  • Normal (OpenGL and DirectX)

  • Height

  • Ambient Occlusion

The model uses overlapping UV’s to provide a higher texture resolution.

Pipeline:

  • modeled in Blender 2.92

  • textured in Substance Painter

Provided Formats:

  • .blend

  • .obj (textures need to be linked up manually)

  • .fbx (textures need to be linked up manually)

Additional notes:

  • This model contains poles with more than 5 edges.

  • The model does NOT come with a Rigg.

  • The light setup, used to render the preview images is included in the .blend file in a separate layer.

I hope you find this Model helpful when creating your new masterpiece. :)

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Panhard EBR 75 PBR Model 3D model

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Native file format
BLEND
Size: 27.2 MB
Renderer: Cycles | 2.92
Exchange formats
OBJ
OBJ<br />File Size: 25.5 MB
FBX
Autodesk FBX<br />File Size: 10.5 MB
TEXTURES
Textures<br />File Size: 1.61 GB
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FBX
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Binary FBX
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No unsupported objects
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
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Textures & material
PBR textures
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Required PBR textures:
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- Roughness
- Metalness
- Normal
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Square textures
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Power of 2 texture sizes
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Assigned materials
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3D Features
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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179651 polygons
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/ 158343 vertices
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