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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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The MaceRam001 is a high-quality, production-ready 3D model designed for artists, game developers, and visualizers who demand precision and performance. This asset features clean topology, UV-unwrapped geometry, and physically accurate materials optimized for both offline rendering and real-time engines.
Model Details
Vertices: 7,565
Triangles: 14,886
Mesh Type: Fully triangulated (no n-gons or quads)
Scale: Real-world measurements
Topology: Clean, optimized for subdivision and animation
Textures
Variations: 3 distinct material styles
Resolutions: 4K / 2K / 1K / 512 (PNG, lossless)
Maps Included: Base Color, Normal, Roughness, Metallic, AO, Height
Default files use 4K maps; lower resolutions are included for flexibility.
File Formats
Universal: GLTF, FBX, OBJ, STL, USD
Renderer-Ready:
3ds Max 2020+ (Arnold, Corona 9+, Redshift 3.5+, V-Ray 5+)
Blender 3.6+ / 4.5+ (Cycles)
Cinema 4D R21+ (Redshift 3.5+, V-Ray 5+)
Maya 2020+ (Arnold, Redshift, V-Ray)
Rhino 7+, SketchUp 2021+ (V-Ray 5+)
Game Engine Projects
Unreal Engine 4.27 Project
Unity 2021.3 LTS Project
Usage Notes
Fully textured with relative paths.
Includes .mayaSwatches for proper viewport material previews.
Cinema4D uses included /tex folder.
No third-party plugins required beyond listed renderers.
LicenseRoyalty-free for personal and commercial use. Redistribution or resale of original files is prohibited.
SupportFor assistance or custom 3D asset requests, contact:azar3dstudioteam@gmail.com
Explore our full portfolio at: https://www.artstation.com/azar3dstudio
AZAR3DStudio – Delivering quality 3D assets for professionals worldwide.