Materials - blender cycles (2.79) The sword does not pretend to historical accuracy. Scene contains five objects: a sword, a sheath, a stand, a black cloth for the background and a camera. The archive of the texture contains 8 files: pbr-texture of the tree and two hdri, scratches normal and scratches rougness. In addition, modifiers have not yet been applied on the stage. Instruction for lighting: In the scene there is light from two hdri. For each half of the space. For good lighting, you need to put a line of intersection of these hdri in parallel with the camera so that the camera looks at a lighter hdri. You can customize the intersection line in the compositing tab> material settings> world settings (see the last screenshot). Also in the scene compositing is used.