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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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The Photorealistic 3D model of Dragon Skin Hammer, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.
Features:-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -All textures and materials are tailored and applied for high quality render results. - Mid Poly and optimized for use for games, films, commercials, etc., - UV is Overlapped Because of Reduced Textures and Increase the Quality of the Textures -All objects have fully unwrapped UVs. -No extra plugins are needed for this model. -Units: meters. - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and ResolutionsPBR - Metallic and Specular Maps
Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
Texture Maps for V-Ray Metallic Textures
Texture Maps for Maya Arnold AI Standard Textures
UE4 Packed
Originally created with Blender 3.1, No 3rd party plugins are required.
PolyCount Without SubdivisionVertices - 7260Faces - 7023Tris - 14254
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