Irish Bastard Sword. The model has different textures in 2048 x 2048 resolution. These textures include: Base color, Displacement and NormalGL. The sword is not scaled to real world size. My reference image was from medievalgears, but I did take some creative liberty. This is the second time that I upload something here, so I am still not yet used to the fancy terms that are used on this site, so I might have gotten some of them incorrect. If that is the case please let me know what is incorrect and what I should change it to. Also if anyone knows how to embed textures when exporting into different file types, while also exporting the connections between the nodes in the shading viewport, please tell me how to do that. Created using assets from ambientCG.com (CC0).