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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This is a game-ready fantasy weapon model with a nature-inspired design, featuring organic, vine-like elements and an emissive crystal pommel.The asset was created with clean topology and optimized geometry, suitable for real-time use, while also supporting higher-quality subdivision for close-up renders.
Technical DetailsTexture Set: 4K (PBR)Geometry: ~9,800 triangles (including scabbard)Vertices: ~5,100UVs: Non-overlapping UV layoutMaterials: PBR workflowEmissive: Crystal element uses emissive texture
Topology & SubdivisionClean, quad-dominant topologyCritical areas such as the guard wires and pommel are designed to be subdivision-friendlyThe model can be subdivided for smoother results in close-up renders without topology artifacts
Intended UseGame enginesCinematic or real-time renders