A game ready PBR axe model. Softwares used: Blender (Modelling, Rendering (EEVEE)) Marmoset Toolbag 4 (Baking, Rendering) Substance Painter (Texturing)
The main renders I have attatched were done with Marmoset Toolbag 4, I also included some EEVEE previews to demonstrate some other angles and in different environments. I showcased the wireframe for each of the renders so you are able to see how the low-poly topology works and if it is suitable for your needs.