Maya scene is ready to render. Models have Arnold render materials in maya scene. Modeled in Maya and detailed in Zbrush. Preview images rendered by Arnold Render I didnt use any post prodution effects on render images.
Textures designed and exported from Substance Painter. Textures from substance painter are in Hammer Texture.rar file Texture resolution is 4096 x 4096 Maya project has its own texture files in sourceimages folder.
Clean Maya Outliner and History Substance Painter project file is in Hammer Substance Painter.rar There are also Marmoset Toolbag scene file with textures in Hammer Marmoset Scene.rar file.
Zbrush Project has 2 version of model. One of them is base low poly model. Other one is high poly and has details on it. Models also have uv maps of their own. Uv maps are unwrapped and non-overlapping