






















Fully optimized tactical flashlight, designed for real-time use in modern games. Built with clean low-poly geometry, efficient UVs, and PBR materials.
Features:
Low Poly & Optimized – Perfect for FPS/TPS gameplay and VR/AR simulations.PBR Workflow - Maps are exported from Substance Painter.2 Material Sets – Body (4k Res) and glass (512x512 Res) separated for maximum flexibility in game engines.Clean UVs – Single UV tile for each materials with no overlaps, baked and ready for texturing.Standard Scale – Modeled to NATO rail specifications for seamless weapon attachment.Engine Ready – Exported texture sets for Blender(Packed), Unreal Engine(Packed), and Unity Engine(Metallic Standard).No emission textures included, designed for custom light setup in Unreal/Unity.
Ideal For
First-person and third-person shooters.Military or tactical equipment packs.Survival or simulation projects.
Cinematics, renders, and portfolio showcases.