I made a 3D model of the SCAR 20S rifle using a full PBR workflow. The model is optimized and completely ready for use in games, with geometry that balances detail and performance.
For the textures and materials, I created two different resolutions: 2048x2048 and 4096x4096. This way it can be used both in standard in-game environments where performance matters, and also in higher quality renders or cinematic shots where extra detail is needed.
All the materials are physically based, so the surfaces react realistically to light and different conditions, from the metal parts to the polymer sections. The setup is clean and can be integrated into different projects without additional adjustments.
I hope you like this model :)