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The asset is created using a PBR (Physically Based Rendering) workflow, ensuring realistic and physically accurate material response under different lighting conditions. This makes the model suitable for a wide range of applications, including real-time rendering, architectural visualization, and game development.
The model is provided in multiple formats: .blend, .fbx, and .gltf, making it fully compatible with most 3D software and engines. It is scaled to real-world dimensions (70 × 50 × 50 cm), allowing for seamless integration into any realistic scene without manual adjustments.
Two texture resolutions are included: 4096 × 4096 for maximum detail and 2048 × 2048 for optimized performance. Both are delivered in RAR and ZIP formats for easier storage and flexibility. The texture pack includes all essential PBR maps such as Base Color, Roughness, Normal, Metallic and highet , ensuring photorealistic results in any rendering engine.
For full customization, the original Substance Painter project file is also included, allowing you to modify materials, colors, and surface details according to your project requirements. The model is completely UV unwrapped and optimized for smooth workflow in real-time applications, rendering tasks, and visualization projects.
I didn't apply some modifires like bevel in .blend file so you can make some changes in topology.
Hope you like this model :)