DESCRIPTION

Low Poly Revolver 3d model with accessories.Six-shot revolver with a classic double-action mechanism. Optional: Cartridge for a revolver. Bandolier and Speedloader for cartridges. Holster for a revolver.The design is completely author's, including the cartridge and its caliber, the appearance of the revolver and holster, as well as its name. And it can be used in any projects without restrictions.

Technical specifications:The revolver model consists of 12 objects and contains 10909 points and 21814 polygons (after triangulation).The cartridge model consists of 2 objects and contains 596 points and 1184 polygons (after triangulation).The bandolier consists of 1 object and contains 1314 points and 2632 polygons (after triangulation).The speedloader consists of 3 objects and contains 2668 points and 5348 polygons (after triangulation).The revolver holster model consists of 1 object and contains 973 points and 1946 polygons (after triangulation).3D models are not triangulated. The nonplanarity of the quads does not exceed 10 degrees.Format 3D models FBX, OBJ.

PNG texture format for PBR material. Textures are exported from Substance Painter in maximum quality.The model and textures are packed into an archive. The archive contains a model and three folders with textures.The Render folder contains 6 textures: AO, BaseColor, Height, Metalness, Roughness, Normal (GL) that can be used in most PBR renders.There are 3 textures in the UE4 folder: BaseColor, Normal (DX), OcclusionRoughnessMetallic. For the Unreal Engine.There are 3 textures in the Unity folder: BaseMap, MaskMap, Normal (GL), For the Unity engine.

Keep in mind that textures are not automatically loaded with the model. You need to import the model, create a material for it, and load the textures into the appropriate material settings channels. And for use in a game engine, you may need to optimize the textures: change the format, resolution, etc.The appearance of materials on the model depends on the way it is lit. To display metals, you need to use an HDRI map in lighting. Depending on the HDRI map used, the display of model materials may differ from the images in the presentation.

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Rook Classic Revolver Stainless with Bandolier and Speedloader Low-poly 3D model

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File formats
OBJ
OBJ | 5 files<br />File Size: 436 MB
FBX
Autodesk FBX | 5 files<br />File Size: 436 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
32924 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 16460 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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