
Padding on 4k texture - 8 px.
Only fbx archive and blender project have rig
All rifles with full bullets (6 bullets - 3792 tris)
Toxic_Rifle_1 - 16328 tris
Toxic_Rifle_2 - 15080 tris
Toxic_Rifle_3 - 14650 tris
Toxic_Rifle_4 - 14620 tris
Toxic_Rifle_5 - 13364 tris
Toxic_Rifle_6 - 14880 tris
Toxic_Rifle_7 - 13612 tris
Toxic_Rifle_8 - 13182 tris
Toxic_Rifle_9 - 11896 tris
Toxic_Rifle_10 - 13152 tris
Toxic_Rifle_11 - 11614 tris
Toxic_Knife - 1072 tris
Toxic_Axe - 1886 tris
model content:
Archive - fbx
Archive - fbx_unity
Archive - obj
Archive - ue_textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Roughness, Metal, Normal, Mask)
Archive - unity_textures(Tga-4k-8bit):Albedo(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Normal, SpecularSmoothness, Mask)
Archive - all_textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Diffuse(1,2,3,4,5,6,7,8), Metal, Specular, Roughness, Glossiness, Normal(OpenGL), Normal(DirectX), Mask)
Archive - Blender_textures